Showing posts with label Android. Show all posts
Showing posts with label Android. Show all posts

Android Game Development 101 - Workshop Introduction

Beginning Android Games - Quickstart

Libgdx Tutorial #1 - Application, ApplicationListener and the lifecycle

Android - Activity Fullscreen

Existem 2 formas de termos Fullscreen em aplicações Android. Uma através de código e outra através do AndroidManifest.xml.

Através de código:

@Override

public void onCreate(Bundle savedInstanceState) {
  super.onCreate(savedInstanceState);

  requestWindowFeature(Window.FEATURE_NO_TITLE);

  getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN, WindowManager.LayoutParams.FLAG_FULLSCREEN);

Primeiro ocultamos a barra superior, e depois definimos o layout como Fullscreen.

Através do AndroidManifest.xml:

<activity android:name="" ... android:theme="@android:style/Theme.NoTitleBar.Fullscreen" />